Knight Driver © Clive Brooker 1983

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Knight Driver Cover sleeve

 

Running the in game demo

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Publisher:-

Hewson Consultants Ltd

Year of publication:-

1984

Original Computer:-

48K Sinclair Spectrum

Sales:-

6000+

Design & programming:-

Clive Brooker

Other formats:-

None

Background

Having completed the game Buggy, I decided to redo it from scratch, but tried to make it look a lot more professional for its time. As a novice, self taught programmer, it was a major undertaking that took over 6 months, but as a hobby, time was unimportant. When close to completion, it was time to send it to the publishers of the day and await a response. The publisher Ocean (big in its day and became even bigger) sent me a Royal Mail Special Delivery letter asking me to contact them urgently! Sounded promising, but they told me that they just needed to see a new car game from a new publisher before making a decision. The new software house was Ultimate and the game was, TransAM. Needless to say, Ocean declined the option and I eventually agreed a contract with Hewson Consultants.

I must admit that this game has not passed the test of time very well. The graphics are weak, as is the gameplay, but I did learn a great deal whilst creating it, that hopefully led to better things to come. However, back in 1983, the game was par for the course - just about.

Scenario

Take the controls of your car and drive it skillfully around the circuit. Accelerate, decelerate, turn accurately left and right.

Knight Driver Cover sleeve

Gameplay

Start screen

Knight Driver can be played in two different modes.

Press P for Professional. Lose one of 5 lives each time you steer off the road.

Press L for Learner and you have limited time to complete the course. Each time that you steer off the course, your speed drops back to slow. The faster you go, the higher the score.

Keyboard Controls

After pressing either P or L for professional of Learner (hold your finger on these keys until the game starts), pressing the Enter Key starts the car moving forward.

Shift

Z

Space

CTRL

Rotate anticlockwise

Rotate clockwise

Accelerate

Decelerate

 

Learner Mode

Hints Tips & Cheats

The pressing of a rotation key is only tested once each time the frame is printed to the screen. The frame rate is dependant on the speed of the car, hence the apparent sensitivity of the keys, becomes greater as the car moves faster. This does make the car awkward to control.

When driving in Learner mode, keep your finger on the space bar to accelerate as quickly as possible, after you lose speed when colliding with an edge.

Always follow the correct route. There are invisible markers on the road which are checked as you progress, which stop adding to your score if you take a short cut! 

References kindly reproduced from The World of Spectrum

Magazine

Issue

Type

Crash

5.84 page 36

Review

Crash

7.84 page 38

Letters

Your Spectrum

7.84 page 52

Review

Sinclair User

8.91 page 6

Cover Game

No elements of this web site may be reproduced without the prior consent of the author.

© Clive Brooker 2001-2012, 2020

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